UPDATE resultater
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IO3 Raport
Dokumentet fungerer som en omfattende ressource for interessenter og giver indsigt i design, gennemførlighed og bæredygtighed ved at integrere digitale løsninger i erhvervsuddannelse. Det fremhæver den strategiske værdi af at investere i digitale læringsplatforme, virtuel og forstærket virkelighed, dataanalyse og branchespecifikke simuleringer for at forberede en fremtidssikker arbejdsstyrke.
Output 1– Forskning
Forskning med henblik på at indsamle god praksis, metoder og vellykkede digitale animationsteknikker til støtte for fjernundervisning af unge (skrivebordsanalyse + interviews med nøgleobservatører, dvs. 3 eksempler på god praksis for hvert deltagende land), sammenlignende analyse af effektiviteten af innovative fjernundervisningsværktøjer anvendt til laboratorieuddannelse.
Output 2– Uddannelse for undervisere – blandet kursus
Design and implementation of a blended training for trainers path aimed a developing and reinforcing their digital skills
The activities envisaged for I.O2 are:
Design of the course
Development of learning tools
Implementation of LSM platform
Analysis of the professional profiles for the development of the VR
Development of the virtual didactic environment
Transnational training of the virtual didactic environment
Delivery of 4 blended courses
Validation
Output 3– Afprøvning
Integration Plan of the new technologies applied in the didactic
Starting from the results of the testing of the digital didactic modalities within the VET path (ENAIP and VIKK) a plan will be drown containing methodological, feasibility and sustainability indications, along with the integration strategy of what has been tested within the organisations.
The activities envisaged are:
Testing with the learners,
Creation and development of a peer to peer community
Evaluation and validation of the testing
Elaboration of the plan